PARALUTION  1.0.0
PARALUTION
gpu_matrix_mcsr.hpp
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1 #ifndef PARALUTION_GPU_MATRIX_MCSR_HPP_
2 #define PARALUTION_GPU_MATRIX_MCSR_HPP_
3 
4 #include "../base_matrix.hpp"
5 #include "../base_vector.hpp"
6 #include "../matrix_formats.hpp"
7 
8 namespace paralution {
9 
10 template <typename ValueType>
11 class GPUAcceleratorMatrixMCSR : public GPUAcceleratorMatrix<ValueType> {
12 
13 public:
14 
16  GPUAcceleratorMatrixMCSR(const Paralution_Backend_Descriptor local_backend);
17  virtual ~GPUAcceleratorMatrixMCSR();
18 
19  virtual void info(void) const;
20  virtual unsigned int get_mat_format(void) const { return MCSR; }
21 
22  virtual void Clear(void);
23  virtual void AllocateMCSR(const int nnz, const int nrow, const int ncol);
24 
25  virtual bool ConvertFrom(const BaseMatrix<ValueType> &mat);
26 
27  virtual void CopyFrom(const BaseMatrix<ValueType> &mat);
28  virtual void CopyFromAsync(const BaseMatrix<ValueType> &mat);
29  virtual void CopyTo(BaseMatrix<ValueType> *mat) const;
30  virtual void CopyToAsync(BaseMatrix<ValueType> *mat) const;
31 
32  virtual void CopyFromHost(const HostMatrix<ValueType> &src);
33  virtual void CopyFromHostAsync(const HostMatrix<ValueType> &src);
34  virtual void CopyToHost(HostMatrix<ValueType> *dst) const;
35  virtual void CopyToHostAsync(HostMatrix<ValueType> *dst) const;
36 
37  virtual void Apply(const BaseVector<ValueType> &in, BaseVector<ValueType> *out) const;
38  virtual void ApplyAdd(const BaseVector<ValueType> &in, const ValueType scalar,
39  BaseVector<ValueType> *out) const;
40 
41 private:
42 
44 
45  friend class BaseVector<ValueType>;
46  friend class AcceleratorVector<ValueType>;
47  friend class GPUAcceleratorVector<ValueType>;
48 
49 };
50 
51 
52 }
53 
54 #endif // PARALUTION_GPU_MATRIX_MCSR_HPP_
virtual void CopyTo(BaseMatrix< ValueType > *mat) const
Copy to another matrix.
Definition: matrix_formats.hpp:22
virtual unsigned int get_mat_format(void) const
Return the matrix format id (see matrix_formats.hpp)
Definition: gpu_matrix_mcsr.hpp:20
MatrixMCSR< ValueType, int > mat_
Definition: gpu_matrix_mcsr.hpp:43
virtual void CopyFromHostAsync(const HostMatrix< ValueType > &src)
Async copy (accelerator matrix) from host matrix.
Definition: backend_manager.hpp:10
virtual void CopyFrom(const BaseMatrix< ValueType > &mat)
Copy from another matrix.
Definition: base_vector.hpp:16
nnz
Definition: pcg_example.m:8
virtual void info(void) const
Shows simple info about the object.
const IndexType const IndexType const IndexType const ValueType const ValueType scalar
Definition: cuda_kernels_coo.hpp:91
virtual void CopyToHost(HostMatrix< ValueType > *dst) const
Copy (accelerator matrix) to host matrix.
virtual void AllocateMCSR(const int nnz, const int nrow, const int ncol)
Allocate MCSR Matrix.
virtual void CopyToAsync(BaseMatrix< ValueType > *mat) const
Copy to another matrix.
Base class for all host/accelerator matrices.
Definition: base_matrix.hpp:92
virtual void CopyFromHost(const HostMatrix< ValueType > &src)
Copy (accelerator matrix) from host matrix.
virtual void ApplyAdd(const BaseVector< ValueType > &in, const ValueType scalar, BaseVector< ValueType > *out) const
Apply and add the matrix to vector, out = out + scalar*this*in;.
Definition: backend_manager.cpp:43
Definition: backend_manager.hpp:14
virtual void Clear(void)
Clear (free) the matrix.
virtual void CopyFromAsync(const BaseMatrix< ValueType > &mat)
Async copy from another matrix.
Base class for all host/accelerator vectors.
Definition: base_vector.hpp:26
virtual bool ConvertFrom(const BaseMatrix< ValueType > &mat)
Convert the matrix from another matrix (with different structure)
virtual void CopyToHostAsync(HostMatrix< ValueType > *dst) const
Async opy (accelerator matrix) to host matrix.
virtual void Apply(const BaseVector< ValueType > &in, BaseVector< ValueType > *out) const
Apply the matrix to vector, out = this*in;.